Our dedicated and incredibly talented team at Hollow Robot watched this project take form, sprouted and bloomed into the game you see before your eyes. Developed within a short time frame of 2 months, Office Freakout is a silly, yet somewhat therapeutic destruction based game that was available on the Steam Platform (Sept 2016- March 2017). As a 3d Environment Artist, it was my duty to model, UV, and texture a substantial list of 3d assets for the game. It was an incredible experience getting to know the ins and outs of video game design all while trying to remain sane during those last few weeks before launch. I'd totally do it all over again!
Game Description:
-"You are Philbert, a disgruntled office worker who has been slaving away his entire life dealing with tedious reports, spreadsheets, grueling hours of data entry, and related crap. After pouring your sweat, blood, tears (basically, your entire life) into this soul-sucking business, you’ve been summarily fired -- catapulting you into a fit of pure blind rage! Charge through thousands of cubicles, fend off security, and tear down any obstacles in your path to make the boss who fired you finally pay in Office Freakout!"
Various prop and texture assets:
Also helped out with several achievement icons:
Gameplay footage from Markiplier's channel. I'm actually quite surprised he went about playing the "I don't get angry" persona; seeing how Mark often goes absolute bonkers in some of his other videos, the team thought the game might've unleashed his wilder side!
Office Freakout
Published: