Chris Matthews's profile

Crysis 3 Multiplayer Level Art

As part of the Crysis 3 Multiplayer team, I spent a large amount of time creating assets, feeding into the concept pool and ultimely dressing and optimizing levels. The levels I had the most development time on were Hellskitchen, Airport and the reinvention of Skyline.
Crysis 3 Multiplayer Level Art
Published:

Crysis 3 Multiplayer Level Art

Crysis 3 Multiplayer level art

Published: