FINAL
RENDER
FOOTAGE
FOOTAGE and RENDER
CLOSE-UP
TEXTURES
 
Project: THE HELMET
My Work:Texturing, Shading, Lighting and Pre-Compositing
Software used: Autodesk Maya, Substance Painter, RenderMan and Nuke
Note: This project was designed and built as an exercise for the Masters 21 Cg course at BigRock by Federico Abram (BigRock Instructor). Concept, Modeling and Tracking by Maximiliano Bortolin (BigRock Instructor).
THE HELMET
Published:

THE HELMET

Project: THE HELMET My Work:Texturing, Shading, Lighting and Pre-Compositing Software used: Autodesk Maya, Substance Painter, RenderMan and Nuk Read More

Published: