Digital Art exploration with Photoshop
The goal was to learn the process off creating realistic art using Photoshop brushes. I used the process of creating a rough structure with basic human body anatomy knowledge and try to refine the image step by step by adding more details in each and every layers.
The steps are shown in the following first four images.
All the illustration follow the same creation process.
The rapid level creation process was to create a blend of BGW* colours with a visually compelling environment. The goal was to give enough details and volume to the objects. It helped me create fast environments without getting lost in the visual appeal of the level and giving different ideas within a short time limit.