GOMMI ARCADE 2015

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    PROCESS IN A NUTSHELL
     
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    For my internship, Shanli Goff and I teamed up to create concept art for the company's assets. While she was tasked with using Maya to create the base compositions, I was tasked with using Photoshop to refine those compositions to completion. We took turns making adjustments and worked alongside each other. 
     
    Here is Shanli's process (She composited 3D solids and textures together):
     
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    And here is mine (I mostly color corrected and lit, but I also helped with textures):