Brady Fitzgerald's profile

Cryengine Architectural Visualization

Visualization
 
Using Cryengine, I was able to use a standard Revit model, convert it into 3D Studio Max and prepare it for export to Cryengine, using the environment build tool in Cryengine, I was able to create a full amount of vegitation and surrounding features to place this architecture in a more natural environment. This software benefits the Architectural Visualzation pipeline in being able to render out information and videos on the fly while still creating viable realistic results that would otherwise take extended periods of time to render out by traditional methods.
Still shots
      -straight from the game engine
Cryengine Architectural Visualization
Published:

Cryengine Architectural Visualization

This is a first attempt at creating an architectural visualization piece inside a game engine to create real time video and graphic needs for a f Read More

Published: