Oxana Pravdina's profile

Behavior patterns and Habits. UX/UI Case Study

 Process of human behavior patterns and Habits and how we able to change them. UX/UI Case Study 

  If we every day live with the same set of thoughts and actions, identical days add up to identical weeks, then into identical month, and whole life  - This is actually how our behavioral habits and mental activity develop—behavioral and mental stereotypes.
Topic of research 🔬: how humans start new behavior paths
Our product is created to help people.
To help user to build their paths regarding to their needs and design themselves.
During my secondary research I figured out, that our near cells, connecting in a chains are kind of lego bricks. And with aging processes we becoming to have not enough free elements to learn new things and implement new behavior paths.
During Surveys analyzing and going deep into Users interviews confirmed the current situation.
Empathizing process brought its result, wich helped me to build User Persona portrait......
And than a problem statement
During the Subject Expert interview I learned about imotance of a human connection
Going throw the other one circle of Secondary research I figured out the canvas of practical approach on this topic
And methodology of effective habits.
Doing this project alone in a 2 weeks a was able to Priorityze Ideas I have to implement using MOSCOW Method
After that I started with Concept testing with my paper Low-Fi Prototype, confirmed a Concept and improved the Information Architecture.
The Idea of the Moodboard was to give a lot of space and air in the frame of retro game feeling
Working with Variables on Figma I created 14-screen High-Fi prototype including screen loading page, onboarding with Habits Implementing approach, search and communication with other Users, User profile with up to 3 "Habit (challenge tasks)", each one of them each of which equipped with a unlimited "Micro-tasks" and can count a both overall progress and each micro-task separately and Metrics with Progress Graphs and Calendar.
Disability
 Implemented design does not have bright colors, which covers the needs of people with Autistic spectrum. Some of them overcome symptoms after 30 (I'd like to be able to do a study on how this relates to neiron "lego bricks" in our brain) but the bright color palette can still be very irritating and makes it difficult to concentrate, for me in particular.
Key leanings and next steps
Behavior patterns and Habits. UX/UI Case Study
Published:

Behavior patterns and Habits. UX/UI Case Study

Published: