Ahmed mostafa's profile

Medieval building

This is model of Medieval Building
Unwrapped non-overlaping
((LOWPOLY Version))
Polygons :859
tris:1734
((HighPOLY Version))
Polygons: 13008
tris: 26016
I found many buildings for this era and I wanted to have my own mark that I like to waste in my work.
I also wanted to make an entire scene with a realistic environment in which you feel comfortable inside the scene It is also ready for use in games
I used the Maya to create the basic shape of the building
And use the Zbrush To add details
And the use of Substance Painter to create the textures
In the end, I created the environment completely on Unreal Engine with the help of MegaScan and created the final lighting for the scene 
I hope you like it
Medieval building
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Medieval building

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