Little update, finally got to the texturing, never thought uv mapping is that big pain in the ass. But I totally loved working in substance painter. Now... the rigging.
And did some fast render, just placed her inside the cylinder, because I couldn't wait any longer and wanted to share haha.
Make this model when I get tired of the golden statue that I posted before. This model is much simpler and cool in the same time, so I even have some fun doing it.
Who knows this gal btw? 
I want to make rig and some animation in Maya after I finish modeling it, it's not gonna be hard I think, because she's basically a mannequin and doesn't have any stretching parts, which is the huge pain for animators
Scarlet Doll
Published:

Scarlet Doll

Published: